//
//  OpenGLCoreDefine.h
//  LMPhotoVideoSDK
//
//  Created by Aimar on 16/7/6.
//  Copyright © 2016年 魁钺会. All rights reserved.
//

#ifndef OpenGLCoreDefine_h
#define OpenGLCoreDefine_h

#define STRINGIFY(A)  #A
#include "./Shaders/normal.vert"
#include "./Shaders/normal.frag"
#include "./Shaders/normal_texture.vert"
#include "./Shaders/normal_texture.frag"
#include "./Shaders/normal_rb_swap_texture.frag"

#import <AVFoundation/AVFoundation.h>
#import <Foundation/Foundation.h>
#import <QuartzCore/QuartzCore.h>
#import <CoreGraphics/CoreGraphics.h>
#import <UIKit/UIKit.h>
#import <GLKit/GLKit.h>

#import <OpenGLES/EAGL.h>
#import <OpenGLES/ES2/gl.h>
#import <OpenGLES/ES2/glext.h>

#import "GLShaderDefine.h"

#import "Matrix.hpp"
#import "Quaternion.hpp"
#import "Vector.hpp"

#endif /* OpenGLCoreDefine_h */
